Archive for the ‘Web’ Category

Merry Christmas!

December 2nd, 2011

Category: | 3D worlds and games | Company | Web |

In an uncharacteristic display of festive goodwill we have created a suitably seasonal game which allows you, the player, to bash us, Corporation Pop, on the head! With more than a nod to the ever popular Whac-a-Mole you can test your reflexes by trying to click on our avatars as they pop up from their snowy burrows. Your scores are entered on the Leaderboard and you can impress your friends by tweeting your success or posting to your facebook wall. We’ll be converting the highest score (achieved before 3rd January) in to pounds and making a donation to WaterAid.

The game has been created using the canvas element of HTML5 which allows us to use javascript to create the animation rather than using third-party software like Flash. This has the benefit of allowing the game to be played, without a plugin, across multiple javascript enabled browsers on devices including the iPhone and iPad (which don’t support Flash).

You can play the game at corporationpop.co.uk/xmas

Corporation Pop's xmas game leaderboard

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‘Lives at War’ online game

September 19th, 2011

Category: | 3D worlds and games | Applications | Web |

Today (19th September 2011) sees the launch of Lives at War, our groundbreaking new game aimed at secondary school children learning about life on the Home Front during World War 2.

Developed in partnership with Lighthouse, with funding from the Digital Film Archive Fund and the Heritage Lottery Fund, Lives at War is a virtual world presenting a fictitious Brighton street of the 1940s. The environment uses game mechanics to draw ‘players’ in to the lives and experiences of air-raid survivors, through a number of task-based activities.

Much of the content of the game has been developed with a group of school children aged 14 – 15 working with older people from Brighton who remember the war. Together they have visited museums, galleries and archives, participated in creative workshops, and investigated artifacts and archive films from Screen Archive South East.

We’ve been planning this project with Lighthouse for almost two years now so it’s wonderful to reach the point where we can finally show it off. When we first started scoping the game, browser based 3D worlds were in their infancy but as the project has developed so has the technology. But this process has been about so much more than the technology and one of the most rewarding aspects has been the involvement of the schoolchildren at each stage of the game’s development from researching real life experiences that drive the storyline to producing moodboards for the creation of avatars.

You can read more about the game in our case study and play the game at www.lives-at-war.org.uk

The launch takes place at Lighthouse in Brighton and is part of the month-long Brighton Digital Festival so if you’re reading this on the 19th and happen to be in Brighton this evening come along and say hello!

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Sealife Dallas facebook app

July 18th, 2011

Category: | Applications | Web |

Following our recent successful collaboration with Manchester PR consultancy Down at the Social to produce a facebook app for Legoland Discovery Centres we’ve now delivered another app for the latest addition to Merlin Entertainment’s midway attractions, the SEALIFE Grapevine in Dallas.

The aim of the app was to build relationships with young underwater fans and their parents in the run up to the launch of the centre on 1 July 2011. We created a Facebook application that allows users to upload images and text which are then posted to a competition viewing gallery.  The key to making the campaign a success is the ability to share, like and comment on the entries.  A bespoke content management system also allows administrators to moderate entries and view competition analytics.

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Deadmau5 campaign

July 18th, 2011

Category: | Motion | Print | Web |

Its a little late in the day but we thought you’d like to know about a campaign we delivered last month for Deadmau5. In an English festival exclusive for 2011 LED (London Electronic Dance Festival) presented a one day festival in London’s Victoria Park which featured the world famous house music artist, producer and DJ. We produced all the campaign collateral which included animated web banners, press advertising, flyers, posters and in-store animated videos for the HMV chain. This follows our successful campaign for the first LED Festival which we delivered last year. View the in-store video.

Deadmau5 from Corporation Pop on Vimeo.

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